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Re/Phase
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Devlog
v2.1.2
January 10, 2026
by
Robin Toller Hovler
Gameplay Enemies will enter combat if you attack them Bugs Fixed a bug causing some explosions to follow the object that spawned them Fixed a bug causing the armor-low popup to trigger when an enemy w...
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v2.1.1
January 09, 2026
by
Robin Toller Hovler
1
Balance Lowered the cost for weapon fabrication → 5k Lowered the cost for ship fabrication → 20k Lowered the starting amount of matter → 10k Increased the amount of data required to fully restor...
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v2.1.0
January 08, 2026
by
Robin Toller Hovler
#Changelog
Strap in for v2.1.0 - one of our most ambitious updates to date! We begin the new year of Re/Phase with a scattering of features and bug fixes, all sharing a common theme: “remove the sandbox.” In...
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Some information about the upcoming December Update
November 28, 2025
by
Robin Toller Hovler
1
We want to thank everyone who tested Re/Phase in its current form, and hopefully we will see you try it again when we release our December update. We’ve been working for quite some time on the frame...
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