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Re/Phase

Re/Phase

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Devlog

  • v2.1.2
    January 10, 2026 by Robin Toller Hovler
    Gameplay Enemies will enter combat if you attack them Bugs Fixed a bug causing some explosions to follow the object that spawned them Fixed a bug causing the armor-low popup to trigger when an enemy w... Continue reading
  • v2.1.1
    January 09, 2026 by Robin Toller Hovler
    1
    Balance Lowered the cost for weapon fabrication → 5k Lowered the cost for ship fabrication → 20k Lowered the starting amount of matter → 10k Increased the amount of data required to fully restor... Continue reading
  • v2.1.0
    January 08, 2026 by Robin Toller Hovler#Changelog
    Strap in for v2.1.0 - one of our most ambitious updates to date! We begin the new year of Re/Phase with a scattering of features and bug fixes, all sharing a common theme: “remove the sandbox.” In... Continue reading
  • Some information about the upcoming December Update
    November 28, 2025 by Robin Toller Hovler
    1
    We want to thank everyone who tested Re/Phase in its current form, and hopefully we will see you try it again when we release our December update. We’ve been working for quite some time on the frame... Continue reading
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Updated 7 days ago